Free
View on iTunes
Category: Games
Released: 11 Sep 2012
Published: 24 Nov 2018
Latest version: 4.2
Size: 96.12 MB
Seller: Li Xueke
© Li Xueke
LANGUAGES:
Danish, Dutch, English, French, German, Italian, Japanese, Korean, Polish, Portuguese, Russian, Chinese, Spanish, Swedish, Chinese
COMPATIBILITY:
9.0 or later
Released: 11 Sep 2012
Published: 24 Nov 2018
Latest version: 4.2
Size: 96.12 MB
Seller: Li Xueke
© Li Xueke
LANGUAGES:
Danish, Dutch, English, French, German, Italian, Japanese, Korean, Polish, Portuguese, Russian, Chinese, Spanish, Swedish, Chinese
COMPATIBILITY:
9.0 or later
Rune Gems - Block n Tile Crush
Rune Gems is a new & unique puzzle game.
HOW TO PLAY:
1.You have a tray that holds 7 tiles.
2.Any tile you tap goes into your tray.
3.All tiles that enter your tray are automatically sorted by color and once you have EXACTLY 3 matching tiles of one of one color, those 3 tiles disappear and you score some points.
If you happen to tap on too many unmatched tiles so as to clog up the tray with no way to form a group of three matching tiles from the available tiles on the board, the game ends the second you add that 7th tile and it isn't immediately part of an existing set.
A little trick:
Since a grouping can NEVER be more than 3, is to simply match as many triplets as fast as possible for an escalating speed combo bonus...but be careful, if in your haste you end up tapping on 4 red pieces, that 4th piece will now sit on the tray clogging stuff up until you find it two more partners. So always be mindful of what you put on the tray and make sure you can match it off quickly or letting it clog the flow up a bit is worth it if it is blocking your access to many other tiles underneath.
Contact us:
If you have any problems or questions, please contact us, it's a pleasure to help you.
Website: http://www.starsprite.com
Thanks
HOW TO PLAY:
1.You have a tray that holds 7 tiles.
2.Any tile you tap goes into your tray.
3.All tiles that enter your tray are automatically sorted by color and once you have EXACTLY 3 matching tiles of one of one color, those 3 tiles disappear and you score some points.
If you happen to tap on too many unmatched tiles so as to clog up the tray with no way to form a group of three matching tiles from the available tiles on the board, the game ends the second you add that 7th tile and it isn't immediately part of an existing set.
A little trick:
Since a grouping can NEVER be more than 3, is to simply match as many triplets as fast as possible for an escalating speed combo bonus...but be careful, if in your haste you end up tapping on 4 red pieces, that 4th piece will now sit on the tray clogging stuff up until you find it two more partners. So always be mindful of what you put on the tray and make sure you can match it off quickly or letting it clog the flow up a bit is worth it if it is blocking your access to many other tiles underneath.
Contact us:
If you have any problems or questions, please contact us, it's a pleasure to help you.
Website: http://www.starsprite.com
Thanks
What's new in Version 4.2
+ Bug fixes
+ Add new levels.
+ Add new levels.
Download
Version | Uploader | Link |
---|---|---|
4.2 For iOS 11 | telefonbuch | Link 1 |
4.2 For iOS 11 | telefonbuch | Link 2 |
4.2 For iOS 11 | telefonbuch | Link 3 |
4.0 | Widow | Link 4 |
4.0 | telefonbuch | Link 5 |
4.0 | telefonbuch | Link 6 |
4.0 | telefonbuch | Link 7 |
4.0 | Widow | Link 8 |
3.9.2 | telefonbuch | Link 9 |
3.9.2 | telefonbuch | Link 10 |
3.9.2 | telefonbuch | Link 11 |
3.8 | alienopo-ICPDA | Link 12 |
3.8 | Zachary/zachary | Link 13 |
3.8 | Zachary/zachary | Link 14 |
3.8 | Widow | Link 15 |
3.8 | Widow | Link 16 |
3.8 | AppCakeBot | Link 17 |
3.8 | THE DUCHESS | Link 18 |
3.8 | THE DUCHESS | Link 19 |
3.8 | alienopo-ICPDA | Link 20 |
3.7 | Widow | Link 21 |
3.7 | AppCakeBot | Link 22 |
3.7 | alienopo-ICPDA | Link 23 |
3.7 | alienopo-ICPDA | Link 24 |
3.6 | Widow | Link 25 |
3.6 | Orbicos-ICPDA | Link 26 |
3.6 | Orbicos-ICPDA | Link 27 |
3.6 | alienopo - ICPDA | Link 28 |
3.6 | alienopo - ICPDA | Link 29 |
3.5 | Widow | Link 30 |
3.5 | Orbicos-ICPDA | Link 31 |
3.5 | Orbicos-ICPDA | Link 32 |
3.5 | AppCakeBot | Link 33 |
3.4 | Widow | Link 34 |
3.4 | Widow | Link 35 |
3.4 | Orbicos-ICPDA | Link 36 |
3.4 | not_given/ICBot | Link 37 |
3.4 | Crackalicious | Link 38 |
3.4 | Orbicos-ICPDA | Link 39 |
3.3 | Widow | Link 40 |
3.3 | Widow | Link 41 |
3.3 | Crackalicious | Link 42 |
3.3 | Orbicos-ICPDA | Link 43 |
3.3 | Orbicos-ICPDA | Link 44 |
3.2 | Widow | Link 45 |
3.2 | Widow | Link 46 |
3.1 | Widow | Link 47 |
3.1 | Widow | Link 48 |
3.0 | Widow | Link 49 |
3.0 | Widow | Link 50 |
3.0 | not_given/ICBot | Link 51 |
3.0 | Orbicos-ICPDA | Link 52 |
3.0 | Orbicos-ICPDA | Link 53 |
3.0 | not_given/ICBot | Link 54 |
2.9 | Orbicos-ICPDA | Link 55 |
2.9 | Orbicos-ICPDA | Link 56 |
2.8 | Orbicos-ICPDA | Link 57 |
2.8 | Orbicos-ICPDA | Link 58 |
2.7 | Orbicos-ICPDA | Link 59 |
2.7 | not_given/ICBot | Link 60 |
2.7 | Orbicos-ICPDA | Link 61 |
2.4 | talentOeRck7 | Link 62 |
2.4 | not_given/ICBot | Link 63 |
2.4 | Orbicos | Link 64 |
2.2 | Orbicos | Link 65 |
2.2 | Orbicos | Link 66 |
2.1 | not_given/ICBot | Link 67 |
2.1 | Orbicos | Link 68 |