$0.99
View on iTunes
Category: Games
Released: 01 Jun 2015
Published: 15 Dec 2015
Latest version: 1.2.1
Size: 61.05 MB
Seller: Jeroen van Pienbroek
© Jeroen van Pienbroek
LANGUAGES:
English
COMPATIBILITY:
Requires iOS 6.0 or later. Compatible with iPhone, iPad, and iPod touch.
Released: 01 Jun 2015
Published: 15 Dec 2015
Latest version: 1.2.1
Size: 61.05 MB
Seller: Jeroen van Pienbroek
© Jeroen van Pienbroek
LANGUAGES:
English
COMPATIBILITY:
Requires iOS 6.0 or later. Compatible with iPhone, iPad, and iPod touch.
Rhythm Universe
Tap the screen to the beat!
This is a rhythm game that uses simfiles to generate gameplay tracks for the different gameplay modes.
Following simfile formats are supported:
- .sm files (DDR Simulation)
- .dwi files (DDR Simulation)
- non-keysounded .pms files (Pop'n Music Simulation)
- non-keysounded .bms/bme/bml files (Beatmania Simulation)
NOTE: You can use the song converter tool available on the website to generate non-keysounded pms/bms/bme/bml files.
There are currently 3 gameplay modes, but more different gameplay modes will be added in future versions.
THE USER MUST PROVIDE THE SONG/SIMFILES:
These simfiles can be downloaded at various places on the internet (and you can make them yourself too).
To quickly test the game you can download the sample pack ingame. To add new songs (simfiles) you have to use SongManagerTool to transfer simfiles from your PC/Mac to the game.
View this page for more information:
http://rhythm-universe.weebly.com/tutorials.html
IMPORTANT: On iPads please turn off '"Multitasking Gestures" in Settings/General as it can interfere with the gameplay.
This is a rhythm game that uses simfiles to generate gameplay tracks for the different gameplay modes.
Following simfile formats are supported:
- .sm files (DDR Simulation)
- .dwi files (DDR Simulation)
- non-keysounded .pms files (Pop'n Music Simulation)
- non-keysounded .bms/bme/bml files (Beatmania Simulation)
NOTE: You can use the song converter tool available on the website to generate non-keysounded pms/bms/bme/bml files.
There are currently 3 gameplay modes, but more different gameplay modes will be added in future versions.
THE USER MUST PROVIDE THE SONG/SIMFILES:
These simfiles can be downloaded at various places on the internet (and you can make them yourself too).
To quickly test the game you can download the sample pack ingame. To add new songs (simfiles) you have to use SongManagerTool to transfer simfiles from your PC/Mac to the game.
View this page for more information:
http://rhythm-universe.weebly.com/tutorials.html
IMPORTANT: On iPads please turn off '"Multitasking Gestures" in Settings/General as it can interfere with the gameplay.
What's new in Version 1.2.1
Fixed several glitches + added swipe detector in song selection screen
Download
Version | Uploader | Link |
---|---|---|
1.11 | Locophone-ICPDA | Link 1 |
1.11 | AppCakeBot | Link 2 |
1.11 | AppCakeBot | Link 3 |
1.11 | Locophone-ICPDA | Link 4 |
1.11 | Locophone-ICPDA | Link 5 |
1.2.1 | Locophone-ICPDA | Link 6 |
1.2.1 | Locophone-ICPDA | Link 7 |
1.2.1 | Locophone-ICPDA | Link 8 |
1.2.0 | Locophone-ICPDA | Link 9 |
1.2.0 | Locophone-ICPDA | Link 10 |
1.2.0 | Locophone-ICPDA | Link 11 |
1.2.0 | AppCakeBot | Link 12 |
1.2.0 | AppCakeBot | Link 13 |
1.1 | Locophone-ICPDA | Link 14 |
1.1 | Locophone-ICPDA | Link 15 |
1.1 | AppCakeBot | Link 16 |
1.1 | AppCakeBot | Link 17 |
1.1 | Locophone-ICPDA | Link 18 |